Software Engineer
Based in Mexico City. I enjoy breaking down complex problems and turning ideas into clean, purposeful software. Always curious — always building. Got something in mind? Let's talk.
About Me
I'm a Software Engineer from Mexico, driven by curiosity for how things work. I've always been the kind of person enjoys to learn, take on challenges, and dig into problems until they make sense which is what drew me to programming. I love the logic and problem-solving side of it, and the feeling of building something from scratch.
I studied Computer Science at ITESM. I speak Spanish, English, and German, which has shaped how I collaborate with teams and people from various backgrounds.

Experience
Software Engineer I
Past Post
- › Develop and launch iOS & Android applications with a focus on front-end development.
- › Implement and enhance backend services on AWS (Lambda, API Gateway, DynamoDB), improving reliability and scalability.
- › Analyze user feedback and performance metrics to drive continuous product improvements.
Software Engineer Intern
TeachersPro
- › Migrated a production web platform to a mobile environment, ensuring performance, usability, and feature parity.
- › Collaborated with designers and backend engineers to deliver a stable mobile release.
BPM & Continuous Improvement Intern
Hellmann Worldwide Logistics
- › Developed and implemented standardized procedures to streamline business process management and optimize operational workflows.
- › Analyzed key performance metrics to identify areas for efficiency and cost reduction.
Skills & Stack
Cloud & Infrastructure
Data Architecture
Core Engineering
Currently exploring
Featured Projects
A curated selection of projects — from cloud infrastructure to mobile apps and open-source games.
Amazon Connect Supervisor Insights
Real-time interactive dashboard integrating contact center data using Amazon Connect, AWS Amplify, Lambda, AppSync, and DynamoDB with serverless microservice architecture
Earth4J
1st Place Neo4j Hackathon. Data analysis and visualization platform for sustainability metrics using graph-based modeling and 3D interactive visuals
Traffic Simulation
Multi-agent traffic simulation built with Python (Flask + Mesa) and Unity. A Python API drives the movement logic for car agents while Unity renders a city environment, an exploration of multi-agent systems and real-time 3D graphics

Quetzal Engine
Cloud-integrated open-source RPG built in Unity with real-time player data synchronization via Node.js and Aiven MySQL, plus a live web dashboard for performance analytics
Let's Connect
Interested in working together or just want to say hi? Reach out :) I'm always open to interesting projects and conversations.